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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>www.gamesbrief.com - Latest Comments</title><link>http://gamesbrief.disqus.com/</link><description>The Business of Games</description><atom:link href="https://gamesbrief.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Tue, 07 Jan 2025 11:20:50 -0000</lastBuildDate><item><title>Re: Trash Goblin is 124% funded, with 24 hours to go!</title><link>https://www.gamesbrief.com/2024/01/trash-goblin-is-124-funded-with-24-hours-to-go/#comment-6625152677</link><description>&lt;p&gt;For the latest and most comprehensive updates on IPL cricket betting, look no further than  &lt;a href="http://96in.news" rel="nofollow noopener" target="_blank" title="http://96in.news"&gt;http://96in.news&lt;/a&gt; . This top-notch news website delivers cutting-edge insights, analysis, and expert opinions to keep you ahead of the game. 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This aligns with sustainability efforts in  &lt;a href="https://ezyschooling.com/admissions/school-admission-in-bangalore" rel="nofollow noopener" target="_blank" title="https://ezyschooling.com/admissions/school-admission-in-bangalore"&gt;Schools in Bangalore&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">ezy schooling</dc:creator><pubDate>Wed, 02 Oct 2024 03:34:19 -0000</pubDate></item><item><title>Re: Why is the Microsoft Store so bad?</title><link>https://www.gamesbrief.com/2022/08/why-is-the-microsoft-store-so-bad/#comment-6061846279</link><description>&lt;p&gt;Yeah I know she's a princess&lt;br&gt;&lt;b&gt;q.FYM0R46.CYOU\iS9314M&lt;/b&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kalnok</dc:creator><pubDate>Fri, 09 Dec 2022 17:16:27 -0000</pubDate></item><item><title>Re: Can consoles support large F2P games? They already do</title><link>https://www.gamesbrief.com/2022/05/can-consoles-support-large-f2p-games-they-already-do/#comment-6061845502</link><description>&lt;p&gt;&lt;a href="https://uploads.disquscdn.com/images/7709a9d8db92ef7d71da4f29390913f1523761e16ed7ef80398bc14836661cdb.png" rel="nofollow noopener" target="_blank" title="https://uploads.disquscdn.com/images/7709a9d8db92ef7d71da4f29390913f1523761e16ed7ef80398bc14836661cdb.png"&gt;&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Parna</dc:creator><pubDate>Fri, 09 Dec 2022 17:15:24 -0000</pubDate></item><item><title>Re: Is Microsoft buying Activision market share?</title><link>https://www.gamesbrief.com/2022/08/is-microsoft-buying-activision-market-share/#comment-6061844757</link><description>&lt;p&gt;the male lead eyebrow is soo on point.. .🤣🤣🤣🤣🤣&lt;br&gt;&lt;b&gt;X.JINZHOU.INFO/jZ9314r&lt;/b&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dreadwizard Siegfried</dc:creator><pubDate>Fri, 09 Dec 2022 17:14:27 -0000</pubDate></item><item><title>Re: Why is the Microsoft Store so bad?</title><link>https://www.gamesbrief.com/2022/08/why-is-the-microsoft-store-so-bad/#comment-6061843593</link><description>&lt;p&gt;What kind of confession is that? XD&lt;br&gt;&lt;b&gt;Lt.657HW.US\N9314ly&lt;/b&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">DarkMage 01</dc:creator><pubDate>Fri, 09 Dec 2022 17:12:56 -0000</pubDate></item><item><title>Re: Why is the Microsoft Store so bad?</title><link>https://www.gamesbrief.com/2022/08/why-is-the-microsoft-store-so-bad/#comment-6061842002</link><description>&lt;p&gt;&lt;a href="https://uploads.disquscdn.com/images/b582e5376c7ca0d06cff9e93553fe0cc2ab4d146cbaa3b9bcc8f66fa1a49c84e.gif" rel="nofollow noopener" target="_blank" title="https://uploads.disquscdn.com/images/b582e5376c7ca0d06cff9e93553fe0cc2ab4d146cbaa3b9bcc8f66fa1a49c84e.gif"&gt;&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">fallen sword mage</dc:creator><pubDate>Fri, 09 Dec 2022 17:10:52 -0000</pubDate></item><item><title>Re: Is Microsoft buying Activision market share?</title><link>https://www.gamesbrief.com/2022/08/is-microsoft-buying-activision-market-share/#comment-6061841256</link><description>&lt;p&gt;Lmaooo.....he got all that from an underwear!?💀🤚&lt;br&gt;&lt;b&gt;wA.CHANGDE.INFO/Ve9314K&lt;/b&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sumac</dc:creator><pubDate>Fri, 09 Dec 2022 17:09:55 -0000</pubDate></item><item><title>Re: Why is the Microsoft Store so bad?</title><link>https://www.gamesbrief.com/2022/08/why-is-the-microsoft-store-so-bad/#comment-5939970625</link><description>&lt;p&gt;How about because he charges more for it on the MS Store than on other platforms ($2 more on MS Store than on Steam for example)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rocky Heckman</dc:creator><pubDate>Sat, 06 Aug 2022 20:15:11 -0000</pubDate></item><item><title>Re: Web 3.0: Crypto-currencies, the blockchain, NFTs and pay-to-earn</title><link>https://www.gamesbrief.com/2021/11/web-3-0-crypto-currencies-the-blockchain-nfts-and-pay-to-earn/#comment-5627703646</link><description>&lt;p&gt;Excellent writeup! Thanks for letting me understand what NFTs really are (and how to argue against them :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gunnar Lindberg Årneby</dc:creator><pubDate>Tue, 30 Nov 2021 13:00:12 -0000</pubDate></item><item><title>Re: The different uses of KPIs and metrics – Making a better game versus raising money or securing a publisher</title><link>https://www.gamesbrief.com/2021/04/the-different-uses-of-kpis-and-metrics-making-a-better-game-versus-raising-money-or-securing-a-publisher/#comment-5609099613</link><description>&lt;p&gt;Interesting article. There is much to argue about. KPIs are everywhere these days: at work, in games. True, I would like to see more KPI metrics for gaming clubs. In New Zealand, the club &lt;a href="https://jackpottown.nz" rel="nofollow noopener" target="_blank" title="https://jackpottown.nz"&gt;https://jackpottown.nz&lt;/a&gt; doesn't use KPIs at all. Discussed this with the players, they are happy. They think that all these metrics only interfere with the peace of play. They don't want to complicate things. It's better to leave these metrics for work only.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex Venom</dc:creator><pubDate>Mon, 15 Nov 2021 07:30:20 -0000</pubDate></item><item><title>Re: Cryptocurrency, NFTs and pay-to-earn: the new world or a gigantic Ponzi scam?</title><link>https://www.gamesbrief.com/2021/09/cryptocurrency-nfts-and-pay-to-earn-the-new-world-or-a-gigantic-ponzi-scam/#comment-5553366956</link><description>&lt;p&gt;The only businesses that make sense are the ones that appeal to peasants like you and me. Nobody can make sense of $5000 designer shoes.&lt;br&gt;The current crop of NFTs are ultimately for the rich and famous. The more absurd and the more expensive, the bigger the flex. As with Bitcoin, as with Jackson Pollock, nothing appears truly valuable until it's been thoroughly ridiculed.&lt;/p&gt;&lt;p&gt;NFT's for games might make some sense though. Fundamentally you're trading the same stuff you always have: Weapons, armor, hats, pets, etc. It's just traded across open markets rather than an (exclusively) in-house one.&lt;br&gt;Whether NFTs will appeal to ol' Bobby or Ricci, I'm not sure. But in essence, what's being pitched is just Diablo3 with a Real Money Auction House -- minus having to deal with the credit card frauds and such, because of course crypto transactions are irreversible...&lt;/p&gt;&lt;p&gt;Anyway.. Not many developers jumped on the Steam Community Market to prove whether user-to-user transactions were a thing or not. The SCM is still almost exclusively CS:GO transactions. But perhaps NFT offers that last missing piece? Or have developers simply undervalued user-to-user transactions?&lt;/p&gt;&lt;p&gt;One possibly interesting thing NFTs might offer is the ability to track how exclusive the issuance actually is. Knowing if there's 5 or 5 million of a thing could be important in the process of evaluation, not just for speculative reasons but for self-expression.&lt;/p&gt;&lt;p&gt;But if the question is, in the same way that the traditional premium model was replaced by micro-txs, should you now replace the micro-txs with with user-to-user transacted NFTs? The jury is still deliberating, I think.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Thomas G. Aagaard</dc:creator><pubDate>Wed, 29 Sep 2021 19:45:26 -0000</pubDate></item><item><title>Re: Cryptocurrency, NFTs and pay-to-earn: the new world or a gigantic Ponzi scam?</title><link>https://www.gamesbrief.com/2021/09/cryptocurrency-nfts-and-pay-to-earn-the-new-world-or-a-gigantic-ponzi-scam/#comment-5551088850</link><description>&lt;p&gt;Really nice piece. I can totally relate.Which is nice but also makes me feel old.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gunnar Lindberg Årneby</dc:creator><pubDate>Tue, 28 Sep 2021 02:54:08 -0000</pubDate></item><item><title>Re: The UK Games market grew to £7 billion in 2020</title><link>https://www.gamesbrief.com/2021/03/the-uk-games-market-grew-to-7-billion-in-2020/#comment-5525396060</link><description>&lt;p&gt;And all because games are really engines of progress and all people have now realized that in order to have enough money in their bank account, it is not necessary to work around the clock &lt;a href="https://casinowis.com/skrill-casinos" rel="nofollow noopener" target="_blank" title="https://casinowis.com/skrill-casinos"&gt;read about&lt;/a&gt; it here. It's funny that now there is no ceiling in terms of earnings and each person determines it independently)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">BetVill</dc:creator><pubDate>Tue, 07 Sep 2021 11:11:52 -0000</pubDate></item><item><title>Re: StarTrek Fleet Command has some pretty impressive retention numbers</title><link>https://www.gamesbrief.com/2019/07/startrek-fleet-command-has-some-pretty-impressive-retention-numbers/#comment-4554375316</link><description>&lt;p&gt;Pretty impressive&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Doudou Dac</dc:creator><pubDate>Fri, 26 Jul 2019 10:05:07 -0000</pubDate></item><item><title>Re: Words to ban #1: Whales</title><link>https://www.gamesbrief.com/2019/04/words-to-ban-1-whales/#comment-4430490422</link><description>&lt;p&gt;Whales are called whales primarily because of the extreme amount of *money* spent, whereas the standard useage of superfan implies extreme *time* spent.  Additionally, IMO superfan actually sounds more blue-collar  / non-spender.  E.g. no one thinks of football 'superfans' as being terribly big spenders (individually, of course).&lt;/p&gt;&lt;p&gt;I'm not arguing that 'whale' isn't a negative word to use for your most valuable players, but simply giving them a positive name isn't going to solve the problem of them (often) being treated as sources of income to mine, any more than it would if casinos stopped calling them whales.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">JC Haswell</dc:creator><pubDate>Fri, 19 Apr 2019 17:22:51 -0000</pubDate></item><item><title>Re: Video game tax breaks: Short term gain for long term pain?</title><link>http://www.gamesbrief.com/2010/07/video-game-tax-breaks-short-term-gain-for-long-term-pain/#comment-3684459606</link><description>&lt;p&gt;Out of all thing... why you used a game known as restaurant cities!!!!! Is like the shame of game industry when we look at what game industry can offer us this year (2017)TT  Btw i also opposed the idea of tax breaks but i think in short run it might be beneficial but not in long run where people will start to take advantage for that :) And of course i don't think it will benefit the small companies but when there are other companies making games in your city, i think that kind of environment can attract people to make games as well :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Le1423</dc:creator><pubDate>Sat, 30 Dec 2017 10:41:09 -0000</pubDate></item><item><title>Re: 12 business tips for indie game developers</title><link>http://www.gamesbrief.com/2011/02/12-business-tips-for-indie-game-developers/#comment-3682744882</link><description>&lt;p&gt;I agree with all your points. Additional note, you can go with digital marketing as well to so your presence and make people remember you.&lt;/p&gt;&lt;p&gt;Thanks,&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">abikachennai</dc:creator><pubDate>Fri, 29 Dec 2017 04:09:35 -0000</pubDate></item><item><title>Re: Kim Kardashian&amp;rsquo;s mobile game made $51 million in revenue in 4 months</title><link>http://www.gamesbrief.com/2014/10/kim-kardashians-mobile-game-made-51-million-in-revenue-in-4-months/#comment-3673950248</link><description>&lt;p&gt;WOW. No wonder it's part of this article, &lt;a href="http://trafalgarsoft.com/top-mobile-games-girls/" rel="nofollow noopener" target="_blank" title="http://trafalgarsoft.com/top-mobile-games-girls/"&gt;http://trafalgarsoft.com/to...&lt;/a&gt;.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Carla</dc:creator><pubDate>Thu, 21 Dec 2017 23:32:14 -0000</pubDate></item><item><title>Re: Why do people care about your game?</title><link>http://www.gamesbrief.com/2014/09/why-do-people-care-about-your-game/#comment-3646047590</link><description>&lt;p&gt;short but man... it was enlightening!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kuko</dc:creator><pubDate>Mon, 04 Dec 2017 11:18:23 -0000</pubDate></item><item><title>Re: Five reasons why Steam will destroy the PC games industry</title><link>http://www.gamesbrief.com/2010/05/five-reasons-why-steam-will-destroy-the-pc-games-industry/#comment-3633078249</link><description>&lt;p&gt;Its funny 7 years later after this article Steam is still the dominant platform and small developpers never had so much visibility.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Simon</dc:creator><pubDate>Sat, 25 Nov 2017 22:11:50 -0000</pubDate></item><item><title>Re: Steam is not a monopoly</title><link>http://www.gamesbrief.com/2010/06/steam-is-not-a-monopoly/#comment-3630934404</link><description>&lt;p&gt;Yeah in fact steam is a monopoly. Please stop lying on the front page of the internet.&lt;/p&gt;&lt;p&gt;I cannot buy probably 70% of the games available unless I use steam.&lt;/p&gt;&lt;p&gt;The title of this article is, simply wrong.&lt;br&gt;Misleading.&lt;br&gt;A lie.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Grandpa</dc:creator><pubDate>Fri, 24 Nov 2017 06:36:47 -0000</pubDate></item><item><title>Re: Five reasons why Steam will destroy the PC games industry</title><link>http://www.gamesbrief.com/2010/05/five-reasons-why-steam-will-destroy-the-pc-games-industry/#comment-3618454309</link><description>&lt;p&gt;opened a steam account......paid for skyrim .......would never work.....i thought it might be my computer (i thought my ati 5600 video card would not work on the steam game but when i looked it does have 1 g memory needed) so i asked for a refund.....now i really wanted to play the game so i went back to steam........automated support is a joke...so what i got was a paid for waste of a lot of time and effort....i will never go to steam again&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rolland mousseaux</dc:creator><pubDate>Thu, 16 Nov 2017 00:16:24 -0000</pubDate></item><item><title>Re: Five reasons why Steam will destroy the PC games industry</title><link>http://www.gamesbrief.com/2010/05/five-reasons-why-steam-will-destroy-the-pc-games-industry/#comment-3574950400</link><description>&lt;p&gt;Kept alive by who? Pop your own PC bubble sometime. I haven't seen a PC game in a shop for years, indeed, many people now don't even own a PC!&lt;/p&gt;&lt;p&gt;Plus STEAM is full of NAZIS as was recently revealed. Time to shut it down.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">ThomasineF-R</dc:creator><pubDate>Thu, 19 Oct 2017 13:10:58 -0000</pubDate></item><item><title>Re: Five reasons why Steam will destroy the PC games industry</title><link>http://www.gamesbrief.com/2010/05/five-reasons-why-steam-will-destroy-the-pc-games-industry/#comment-3574268083</link><description>&lt;p&gt;Point and Click games have in fact been revived by Steam. As has pretty much any other niche genre. Just look at the sheer amounts of amazing new adventure games on Steam these days. From Dropsy to Nelly Cootalot to City Quest, The Deponia series, The Dream Machine, 2064, Broken Age the remakes of Day Of The Tentacle and The Sliver Case. This list goes on.&lt;/p&gt;&lt;p&gt;Like it or not, niches like PnCs are being kept alive by digital distribution platforms like Steam and GoG these days.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Isaac Balter Cameron</dc:creator><pubDate>Thu, 19 Oct 2017 02:38:33 -0000</pubDate></item></channel></rss>